Last modified: January 24, 2026

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API communication protocols

API communication protocols describe how different software components exchange data and invoke functionality across networks. They define the transport mechanisms, data formats, interaction styles, and often how developers should structure their requests and responses. These protocols are often chosen based on specific project needs, such as required data formats, real-time communication, or existing infrastructure. Below is a comprehensive overview of several common protocols and approaches, complete with diagrams and bullet-point notes for easier reference.

+-------------+       Request       +-------------+
|             | ------------------> |             |
|   Client    |                     |   Server    |
|             | <------------------ |             |
+-------------+       Response      +-------------+

This basic diagram shows a client making a request to a server and the server sending a response. Different protocols can change how data is structured, the method of transport, and the overall interaction pattern (e.g., streaming vs. single request).

gRPC

+---------+       Proto   +---------+
|         | <---- Buffer -|         |
| Client  |               | Server  |
|         | -----> defs ->|         |
+---------+               +---------+

REST

+-----------+        GET/POST/PUT/DELETE        +-----------+
|           | ------------------------------->  |           |
|  Client   |                                   |   Server  |
|           | <-------------------------------  |           |
+-----------+             JSON/XML/etc.         +-----------+

GraphQL

+------------+      query { ... } / mutation { ... }      +------------+
|            | -----------------------------------------> |            |
|  Client    |                                            |  GraphQL   |
|            | <----------------------------------------- |  Server    |
+------------+                JSON response               +------------+

SOAP

+-----------+      <soap:Envelope>               +-----------+
|           | <--------------------------------> |           |
|   Client  |        XML-based messages          |   Server  |
|           | <--------------------------------> |           |
+-----------+                                    +-----------+

WebSockets

+-----------+  <----------------->  +-----------+
   |           |     persistent        |           |
   |  Client   | <-------------------> |  Server   |
   |           |     bidirectional     |           |
   +-----------+  <----------------->  +-----------+

Server-Sent Events (SSE)

+-----------+  text/event-stream    +-----------+
|           | <-------------------  |           |
|  Client   |    continuous feed    |   Server  |
|           | <-------------------  |           |
+-----------+                       +-----------+

Comparison Table

Protocol/Style Transport Data Format Interaction Style Benefits Drawbacks Ideal Use Cases
gRPC HTTP/2 Protocol Buffers Unary & streaming High performance, code generation Requires learning curve with Protocol Buffers Low-latency microservices and multi-language ecosystems
REST HTTP JSON, XML, etc. Stateless request-response Widely common, simple tooling Over-fetching/under-fetching issues Web APIs with broad client support
GraphQL HTTP JSON (response) Query language & runtime Flexible field selection, single endpoint Resolver complexity in large schemas Complex client data requirements with multiple linked resources
SOAP HTTP, SMTP, etc. XML RPC-style or document style Useful for enterprise standards (WS-Security) Verbose payloads, more complex to implement Strictly regulated or legacy systems needing formal service definitions
WebSockets TCP (Upgraded) Text or Binary Bidirectional, real-time Helpful for interactive applications Requires persistent connections, specialized scaling Chat, live dashboards, gaming, collaborative editing
SSE HTTP (One-way) text/event-stream Server-to-client streaming Straightforward setup for continuous updates Only supports unidirectional communication Live feeds, notifications, real-time event distribution where client rarely sends data