Last modified: January 19, 2025

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Developing Custom Filters and Algorithms in VTK

Creating custom filters and algorithms in the Visualization Toolkit (VTK) opens up a world of possibilities for tailored data processing and visualization. By extending VTK's capabilities, you can carry out specialized techniques that meet the unique needs of your projects—whether it's for scientific research, engineering, medical imaging, or data analysis.

VTK comes with a broad range of built-in filters and classes that cover many common visualization tasks, but there may be occasions when you need more specific functionality. For instance, you might need to process data from specialized scientific instruments, create a custom metric for point analysis, or experiment with novel geometry-manipulation algorithms. In these cases, developing a custom filter allows you to:

Below, we’ll walk through the fundamentals of how VTK processes data, the steps for building a custom filter, and a detailed example that demonstrates how you might carry out a distance-to-point calculation for polygonal data.

Understanding the VTK Pipeline

The VTK pipeline is the backbone of VTK’s data processing and visualization workflow. It’s designed around a demand-driven architecture, meaning that data flows through the pipeline when something downstream (like a renderer) requests it. The pipeline consists of sources, filters, and mappers, connected in a sequence where each filter takes data from its predecessor, processes it, and passes it on to the next stage.

Here’s a simple ASCII diagram illustrating the VTK pipeline:

[Source] -> [Filter 1] -> [Filter 2] -> ... -> [Mapper] -> [Actor] -> [Renderer]

When you create a custom filter, you add a new link in this pipeline. Your filter can accept data from upstream VTK filters or sources, perform specialized calculations, and pass new or modified data downstream. By following VTK’s design patterns, your custom filter remains interoperable with any other VTK component, preserving the modular, pipeline-oriented architecture that makes VTK powerful and flexible.

Steps to Create a Custom Filter

Building a custom filter in VTK is a multi-step process that ensures your new filter integrates seamlessly with the existing framework. Below is an outline of the typical steps you’ll follow:

I. Identify Your Data and Goals

Determine the type of data you want to process and the computations or transformations you intend to apply. For example, are you dealing with polygonal data (vtkPolyData), image data (vtkImageData), or unstructured grids (vtkUnstructuredGrid)? Identifying this will help you choose the appropriate base class.

II. Choose an Appropriate Base Class

VTK provides several base classes for filters, each tailored for different data types. The most commonly used base classes are:

Base Class Purpose & Description
vtkAlgorithm A general-purpose class capable of handling multiple inputs and outputs of various data types.
vtkPolyDataAlgorithm Specialized for polygonal data, such as meshes or surfaces, making it ideal for 3D models.
vtkImageDataAlgorithm Specialized for image-based data, commonly used in medical imaging or 2D/3D grid-based data operations.

III. Subclass the Chosen Base Class

In languages like C++, you’ll create a header (.h) and implementation (.cxx) file, then subclass the base class. In Python, you can just subclass directly. Your subclass should define any member variables you need (like parameters for your filter) and override the relevant methods.

IV. Carry out Core Methods

Every custom filter has a few important methods you need to carry out (or override), with the most important typically being:

Properly managing input and output ports is necessary. You need to specify how many inputs your filter expects (SetNumberOfInputPorts) and how many outputs it will provide (SetNumberOfOutputPorts) if you deviate from the defaults.

V. Expose Parameters and Methods

If your filter has parameters (e.g., a threshold value, a coordinate, or a scaling factor), create setter and getter methods so users can configure your filter. Keep them in sync with the VTK naming conventions (e.g., SetX, GetX, etc.) if possible.

VI. Compile and Use

Example: Creating a Custom Filter to Compute Point Distances

Let’s say you have a 3D model (e.g., a sphere, a mesh from a CT scan, or a CAD object), and you need to calculate how far each vertex on the model is from a specific point in 3D space. This is a common operation in fields like:

When the distance for each point is computed, it’s often stored in a scalar array so it can be used for:

Implementing the Custom Filter

Below is an example demonstrating how to carry out this custom distance filter for polygonal data. We’ll subclass vtkPolyDataAlgorithm and override the RequestData() method, where we do all our distance computations.

import vtk

class DistanceToPointFilter(vtk.vtkPolyDataAlgorithm):
"""
A custom filter that computes the Euclidean distance of each point in a vtkPolyData
to a specified target point in 3D space. The distances are stored as a scalar array.

Usage:
    distance_filter = DistanceToPointFilter()
    distance_filter.SetInputConnection(somePolyDataSource.GetOutputPort())
    distance_filter.SetTargetPoint(1.0, 2.0, 3.0)
    distance_filter.Update()
    outputPolyData = distance_filter.GetOutput()
"""

def __init__(self):
    super().__init__()

    # By default, VTK doesn't have automatic new-style class initialization in Python.
    # We'll make sure we set up the input and output ports properly.
    # Note: VTK may handle input/output ports automatically; in some cases,
    # you might need to call SetNumberOfInputPorts(1) / SetNumberOfOutputPorts(1).
    # Initialize the target point. Users can modify this via SetTargetPoint().

    self.TargetPoint = [0.0, 0.0, 0.0]

def SetTargetPoint(self, x, y, z):
    """
    Sets the 3D coordinates of the target point from which distances will be calculated.
    """
    self.TargetPoint = [float(x), float(y), float(z)]

    # Mark the pipeline as modified so changes propagate

    self.Modified()

def GetTargetPoint(self):
    """
    Returns the current target point as a tuple (x, y, z).
    """
    return tuple(self.TargetPoint)

def RequestData(self, request, inInfo, outInfo):
    """
    The main execution method where the filter processes input vtkPolyData
    and produces an output with a scalar distance array.
    """

    # 1. Retrieve the input and output data objects from the pipeline.
    input_data = vtk.vtkPolyData.GetData(inInfo[0])
    output_data = vtk.vtkPolyData.GetData(outInfo)

    # 2. Copy the input to the output. 
    output_data.ShallowCopy(input_data)

    # 3. Get the number of points in the polygonal data.
    num_points = input_data.GetNumberOfPoints()

    # 4. Create a new vtkFloatArray to store the distance values for each point.
    distances = vtk.vtkFloatArray()
    distances.SetName("DistanceToTarget")
    distances.SetNumberOfComponents(1)
    distances.SetNumberOfTuples(num_points)

    # 5. Compute distances for each point and store them in the array.
    tx, ty, tz = self.TargetPoint
    for i in range(num_points):
        px, py, pz = input_data.GetPoint(i)
        dx = px - tx
        dy = py - ty
        dz = pz - tz
        distance = (dx2 + dy2 + dz2)  0.5
        distances.SetValue(i, distance)

    # 6. Attach the array to the output's point data. Also set it as the active scalar.
    output_data.GetPointData().AddArray(distances)
    output_data.GetPointData().SetScalars(distances)

    return 1

# Optionally, you could override RequestInformation() if you need
# to specify extents or other meta-information.

Here’s a breakdown of what’s happening in RequestData():

Using the Custom Filter

Below is an example showing how to integrate this custom filter into a typical VTK pipeline. We’ll generate a simple sphere, apply our custom distance filter, and then visualize the results with a color map that reflects each point’s distance to the specified target.

import vtk

# 1. Create a sphere source as an example input (the "source" of data).
sphere_source = vtk.vtkSphereSource()
sphere_source.SetThetaResolution(30)
sphere_source.SetPhiResolution(30)
sphere_source.Update()  # Force the source to generate data so we can use it immediately

# 2. Instantiate the custom distance filter.
distance_filter = DistanceToPointFilter()
distance_filter.SetInputConnection(sphere_source.GetOutputPort())  # Connect the pipeline
distance_filter.SetTargetPoint(0.5, 0.0, 0.0)  # Calculate distance to (0.5, 0.0, 0.0)

# 3. Update the filter to perform the computation.
distance_filter.Update()

# 4. Create a mapper that takes the output from the distance filter.
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(distance_filter.GetOutputPort())

# Optionally, set the scalar range so that the colors reflect the min and max distances.
# By default, mapper will use the active scalars to color the object.
distance_range = distance_filter.GetOutput().GetPointData().GetScalars().GetRange()
mapper.SetScalarRange(distance_range)

# 5. Create an actor to represent the processed data in the 3D scene.
actor = vtk.vtkActor()
actor.SetMapper(mapper)

# 6. Set up the rendering environment: renderer, render window, and interactor.
renderer = vtk.vtkRenderer()
render_window = vtk.vtkRenderWindow()
render_window.AddRenderer(renderer)

interactor = vtk.vtkRenderWindowInteractor()
interactor.SetRenderWindow(render_window)

# 7. Add the actor to the scene and set a background color.
renderer.AddActor(actor)
renderer.SetBackground(0.1, 0.2, 0.4)  # A dark blue-ish background

# 8. Render and start the interaction loop.
render_window.SetSize(800, 600)  # Set the window size for better visibility
render_window.Render()
interactor.Start()

Feel free to adjust the target point or the resolution of the sphere to see how the distance calculations change.

Table of Contents

    Developing Custom Filters and Algorithms in VTK
    1. Understanding the VTK Pipeline
    2. Steps to Create a Custom Filter
    3. Example: Creating a Custom Filter to Compute Point Distances
      1. Implementing the Custom Filter
      2. Using the Custom Filter